Thanks to the Switch Lite’s success, Nintendo is looking into bringing more of its 3DS franchises to the console-handheld hybrid in the future.
Wall Street Journal tech reporter Takashi Mochizuki tweeted that Nintendo Japan’s current president, Shuntaro Furukawa, said the “company would make more 3DS franchises available on Switch.” Such a move is already happening with Brain Age, which is getting a new entry this December in Japan. A Western release for the new Brain Age game has yet to be announced.
The news rides on the back of Nintendo Switch Lite’s growing popularity, as the company mentioned in its earnings report that the console sold approximately two million units worldwide in just 11 days since its September 20 launch.
Following Luigi’s Mansion 3’s launch, the next big games headed to the Nintendo Switch are Pokemon Sword / Shield, which comes out on November 15. There are a few Switch games sprinkled between Sword and Shield’s launch, such as Just Dance 2020 (November 5), Mario & Sonic at the Olympic Games: Tokyo 2020 (November 5), Disney Tsum Tsum Festival (November 8), New Super Lucky’s Tale (November 8), and Romancing SaGa 3 (November 11).
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The Devil May Cry 5 is the sixth installment in the franchise and fifth installment in the mainline “Devil May Cry” series. It is an action- adventure hack and slash video game developed and published by Capcom. It was released on Microsoft Windows, PlayStation 4 and Xbox one on the 8th of March 2019.
Devil may Cry 5 follows a trio of warriors, Dante, Nero and a new protagonist V with demonic powers, as they attempt to stop the Urizen, the demon king from destroying the human world. Players will be able to use these characters in different missions across the game. Each of these players has their way of fighting and also becoming stronger as the game proceeds. As the game continues, the mystery behind V and his connecting to the demon king Urizen is revealed.
Devil May Cry 5 features the return of Dante and Nero as playable characters along with V, the new character. The game play focuses on fast paced stylish action, where the player fights of hordes of demons with a variety of attacks and weapons. In the game Nero retains his Red Queen sword for melee combat and also his Blue Rose double-barreled revolver. He loses his demonic arm from the previous game but instead has a robotic arm called Devil Breaker. Nero can find Devil Breakers across stages but they can only be used once. Later in the game Nero will have access to the Devil Trigger move which expands his combat skills. Dante on the other hand plays like his Devil May Cry 4 persona. Dante used two new Devil arms, a pair of buzzsaw like weapons and boots called Balrog, alongside his his signature blade Rebellion and Sparda, the demonic sword. The new character V wields a book and silver cane and uses three demons based on enemies from the first game to fight. V also enters a Devil trigger like state which turns his hair white to summon the golem, which uses a combination of melee attacks and laser beams. V uses his cane to finish battles when enemy’s health turn purple.
May Cry 5 received so many positive reviews from critics. Many lauded it as a
return to form for the franchise, praising its exceptional action package plot and
the variety of techniques the three characters bring. V particularly stood out
and received laudable remarks, thanks to his distinctive style of commanding
underlings. The game sold over 2 million copies less than a month after its
release. It was the number one selling game in any format in japan. The game
play and characters were praised by critics and reviewers. PC Gamer Uk referred
to it as “ one of the best games about hitting demons ever made”, USgamer found
it one of the series strongest installments, The Guardian gave it s perfect
score, The Telegraph did the same and IGN gave it a 9.5/10 rating. It was
indeed a massive success.
Online gaming is the action or practice of playing video games either totally or partially through the internet or any other computer network available. Online games are available on practically every modern gaming platform, such as PCs, consoles, mobile devices etc. Genres available for online gaming include first-person shooters, strategy games and massively multiplayer online role-playing games (MMORPG).
The history of online gaming
The history of online gaming dates back to the 1970s with packet-based computer networking. An example of early online games is the MUD1, created in 1978. MUD1 was initially confined to an internal network but was later connected to ARPANet in 1980. Commercial games followed in the next decade with Island of kesmai, debuting in 1984 as the first online role playing game. Graphical online games such as MSX LINKS action game in 1986, the fight simulator air warrior in 1987 and a host of others. The 1990s, where the internet was rapidly available, led to an expansion of online games with the likes of Nexus: The kingdom of the winds, debuting in 1996, Quakeworld in 1996, Ultima online in 1997, lineage in 1998, Starcraft also in 1998, Counter-strike in 1999 and EverQuest also in 1999. The next generations of online games were hosted by video game consoles, such as the Famicom modems in 1987, Sega Meganet in 1990, Satellaview in 1995, SegaNet in 1996, PlayStation 2 in 2000 and the Xbox in 2001. Recent developments include the widely known social games and new platforms like mobile games.
Nepal banned the popular online game PlayerUnknown’s Battlegrounds (PUBG), saying its violent content had a negative impact on children, an official said. “We have ordered the ban on PUBG because it is addictive to children and teenagers,” Sandip Adhikari, deputy director at Nepal Telecommunications Authority (NTA), the nation’s telecoms regulator, told Reuters. The ban comes into effect from Thursday, April 11th, he said. Following a request from the Himalayan nation’s federal investigation authority, the regulator directed all internet service providers, mobile operators and network service providers to block streaming of the game from Thursday April 11 , Adhikari said. PUBG, made by South Korean firm Bluehole Inc, is a survival-themed battle game that drops dozens of online players on an island to try and eliminate each other. It was launched in 2017 and has a huge global following.
The major leap online gaming has over traditional gaming is ability of online games to allow its users create and play within a real online community, with both online and offline friends and players from all over the world. Popular examples include Fortnite, World of Warcraft and RuneScape. According to a study carried out in 2008, teens who have online gaming experience report much higher levels of political and civic engagements than teens that haven’t had that experience.